The Soundcraft Vi3000 features an all-new appearance with a more efficiently designed control surface, 36 faders, 24 mono/stereo busses and a sweeping black screen panel with four Vistonics II™ touchscreen interfaces with sleek, updated 3D graphics. Because the Vi3000 has four touchscreens, it's the only console in its class that can be used by two engineers at the same time.
The Soundcraft Vi3000 offers extensive rear panel connectivity. In addition to a full complement of analog and digital inputs and outputs, the console provides MIDI, USB, Ethernet, DVI out, Dante/MADI record feed outputs, redundant power supply and other connections. The Vi3000 has two expansion bays that can be fitted with MADI Stagebox cards, to connect multiple Soundcraft Stagebox input expander modules. The Vi3000 can also accommodate the new Soundcraft Realtime Rack, a hardware/software unit designed in collaboration with plug-in manufacturer Universal Audio that provides access to 74 industry-standard UAD plug-ins. The Vi3000 is the first Soundcraft console to incorporate a Dante interface as standard, for seamless digital audio networking with Dante-enabled devices.
Along with its greatly expanded functionality, the Vi3000 retains all the features that have made the Soundcraft Vi Series the consoles of choice for live sound engineers worldwide, such as FaderGlow™ illuminated faders that display different colors according to function, the ability to store and recall snapshots and cues, compatibility with Soundcraft's ViSi app that allows remote control from an iPad, built-in Lexicon reverb/delays, dbx compression, effects and more.
Planes of Power
Overall – I’ve indicated trees on many of the maps with “T” labels. If you are hunting for tradeskill saps, this should help!
Doomfire – redid entire zone from scratch. All the maps I could find had problems with z-axis and height filter would not work.
Eryslai – colorized levels and added labels & all NPCs.
Plane of Disease – fixed southern caves. Cleaned up castle area.
Plane of Justice – cleaned up geometry. Colorized levels.
Plane of Nightmare – Redid the entire zone from scratch. All the maps I found had problems with z-axis and height filter would not work. New map has a lot more detail and clearly shows one-ways.
Plane of Storms – Cleaned up geometry & added “T” markers to show where trees are located to help tradeskillers get sap.
Plane of Torment – Massive redo. Fixed all the multi-level areas clearly showing stairs & doors. Also redid the entire central tower. Added ton of named mobs.
Plane of Tranquility – Added all NPCs. Added all new zones through EoK.
Plane of Valor – Ton of cleanup.
Reef of Coirnav – Colorized upper level from lower level. Cleaned up geometry & added labels.